HTML5 mobile game development is currently a new technology that people aren’t sure what to make of yet, much like smartphone games were in 2008 when the Apple App Store launched. However, there are some serious heavyweights pushing for the success of HTML5 gaming. Facebook, which launched its App Center in May 2012, has made HTML5-based Web Apps first-class citizens on mobile and is looking for ways to monetize on mobile and get out from underneath the thumb of the 30% fee Apple takes for in-app purchases in its app store. Carriers such as AT&T similarly view web apps as a way to recapture revenue lost to Google and Apple.
All is not rosy in the HTML5 game development picture, however. Different devices have different capabilities, levels of performance, and screen resolutions, and navigating the dangerous waters of mobile HTML5 game development requires some careful sailing. That’s where this book comes in. Its goal is to provide a pragmatic roadmap to build mobile games in HTML5, covering both the possibilities and limitations of the medium. If HTML5 game development on the desktop is still in its infancy, mobile HTML5 game development is still embryonic. The possibilities to do great things are within reach, but the first smash success in the medium is still to be seen.
DOWNLOAD FREE EBOOK : "Professional Html5 Mobile Game Development" For Free
PUBLISHER : John Wiley And Sons
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